Monthly Archives: January 2011
A quick post before I head outside for the day (gasp! It cant be!).
Boyfriend and I took our worgen druids through the Burning Steppes recently on our way to level 60. First off let me officially declare the zone “saved”. It’s a crapton of fun. Definitely more fun than it was in its original incarnation. There’s still no saving Blackrock Depths (that place is still a clusterfuck) but at least now all the quests for it are easily picked up right inside the entrance and not scattered all over the place after hours of questing.
Mining is one of “those” professions. Yes. It borders on being obnoxious, or at least it used to. I have several max-level miners and while leveling the profession I always got stuck at mithril and thorium. Mithril wasn’t so much rare as it was out of the way, with only a few decent zones at that level to farm in. Thorium was usually located in caves filled with bugs and who knows what else, which made it harder to get to even if you did find it. As a result, I usually got stuck somewhere around 250 mining skill, and even after hitting level 58 and clearing my quest log in favor of the better Outland questing experience, I still had to trek back to Azeroth to grind out the last levels of mining. Riddle me this: why do herbalists get some lee-way in their herbing (high level Azeroth herbs are present in Outland, meaning an herbalist doesn’t have to be maxed out at 300 to herb there) but a miner has to get to 300 before they can mine fel iron ore? Bleh.
This time around though I noticed something. Mining nodes are more plentiful. I have a few theories on this. With Cataclysm Blizzard decided to award players with experience every time they harvested a node, be it ore or herb. Herbs are more plentiful in Azeroth and also more easily aquired. They’re usually located out in the open on the ground and an herbalist can collect them more passively just by running about their business. Ore, on the other hand, is restricted to hill and mountain sides and caves, meaning that a miner must do a bit more than run around aimlessly to collect his stuff. Fighting to the end of a cave filled with baddies for 3 thorium ore doesn’t seem worth the trouble, especially since in the same block of time an herbalist can get an entire stack of something just by fiddling around outside. So if you’re going to award experience, best make the two professions equal. And this time around, I noticed a ton more ore. I have had no problem (yet) keeping my skill high and getting all the ore I need. Questing in the Burning Steppes and Tanaris yielded enough mithril ore to max out my engineering until I can get my paws on thorium. Yay!
So, the scoop: Burning Steppes is the shit for mithril ore. If you’re having trouble finding it, if you need ungodly amounts, if you want something to farm relentlessly, head to the Steppes and start questing. You’ll pick up a lot of ore just from running around, but about half-way through the quest line you’ll receive a quest to speak to a Blackrock orc while wearing an ogre disguise. Ignore him for now. Take your orge butt to Dreadmaul Rock in the east. The rock is crawling with orcs and ogres, but with your disguise on they’re friendly to you and you can run around the caves there collecting ore to your heart’s content. It respawns so fast you wont know what to do with yourself. At one point the yellow dots on my mininmap were so thick they blotted out the question marks representing the orc bosses I was supposed to talk to. In five minutes I had 3 stacks of mithril ore. Truesilver is also found here, since it spawns in mithril’s place occasionally.
The disguise lasts through a few more quests but once you complete that chain, it goes away. If you accidentally turn in the quest and lose the disguise, you get it again a few quests later for the last time. Use it wisely!
Heroics are really easy. They are like Wrath heroics but better! Everyone will love you if you follow this heroic guide.
1. Tanks are superfluous! LOL that’s a big word. Just ignore them. They think they need “threat” but they don’t! Tell them that life is better when no one is threatening anyone!
2. Healers don’t need mana. Mana is for wimps! Any healer who is any good has infinite mana and can go forever without drinking so if your healer runs low on mana KICK THEM! LOL. You are super awesome and do not need their puny heals anyway.
3. Crowd Control is for the police and no one likes police! If your group asks you to use crowd control (often abbreviated by the incompetent as “CC”) you should inform them at once that you don’t need to “CC” anything! Your useless tank and your out-of-mana healer can totally take care of ten mobs at once and “CC” would just get in the way!
4. People insist upon this “CC” thing. Fine! We can do “CC”. The proper way to handle a crowd control situation is to open fire on everything in sight! If you break sheep or sap or whatever who cares? That is why it is so easy to “CC” something again in combat, right? RIGHT!
5. Don’t bother bringing food or water with you. That is what a mage is for! A mage is really just a glorified vending machine, and everyone knows that if your group lacks a mage then it is fail anyway. You should leave the group immediately if no
vending machine mage is present.
6. If your group dies then you should leave immediately. No one likes it when you try to work out the problem. NO! That is for women. You are a manly man and you should throw down your manly towel and declare at the top of your lungs how everyone sucks and you could solo this place in a second if you had the mind to! That will teach them!
7. When things go wrong (and they will because you lowered yourself to grouping instead of soloing the instance) remember it is everyone’s fault but yours. You should yell at them. Yelling IN ALL CAPS is the only way to get your point across and since you are always right, you should let them know! Insults and swears are also excellent motivators of puny mortals. If the mage accidentally stepped backwards into fire, you should INSULT HIS MOTHER! This is the only way you will fix things and win phat lootz.
These are the only rules you need to follow. Heroics are so easy and fun when you follow these easy steps to loot and glory!
PS: I’m going to hell.
I finally gave up on my old keyboard. My nails had scratched the paint right off the keys and the entire keypad was blank. Just blank keys. It didnt bother me one bit or slow my typing, and it had the interesting side effect of preventing anyone else from using my computer…but it had developed another symptom of getting old. It was shocking me. The first time I pressed a key only to have it return voltage to my finger was the last time I contemplated buying a new keyboard: the decision had been made. I purchased a Steelseries professional gaming keyboard for about $100 dollars a week ago and it came yesterday. It’s sleek and fancy and has an entire pad dedicated to gaming, which makes me happy but also means I have to completely readjust how I play. I played with the same keyboard for 4 years and my fingers are very much locked into their patterns, which dont fit the new keys at all. I find myself over-reaching or hitting the wrong keys and it makes for sloppy game play. I will learn! I did learn that I cant have long nails anymore. No way I’m going to ruin an expensive keyboard with vanity.
I have been diligently leveling a new druid with Boyfriend, which will result in a druid leveling guide very soon. I’ve also been leveling archaeology like a fiend and finally capped it out at 525 a few days ago. I have a handful of rares including the fossilized raptor pet. It’s just fun.
Things I Find Annoying:
Heroics. I have stopped running them entirely, unless the group is 5/5 guild members. I’m so sick of how people treat each other. At the first sign of anything less than a perfect run, their first instinct is to start insulting people and calling them names and, instead of endeavoring to fix the problem, only make it worse. Every run I’ve been on has traded out 2 or 3 members several times. It takes 2 hours to finish anything. No one is happy by the end. Heroics are supposed to be hard, but instead of working at an obstacle people just throw up their hands and start tossing around swear words. I’m absolutely disgusted by the people I meet in the dungeon finder. I find myself caring less and less about gearing my character for raiding because I cant stand running heroics with people. I think maybe Blizzard overstepped here. Heroics should be hard, yes, but in their current incarnation they are less “challenging” and more “infuriating”. I love running dungeons with all my heart, and I have to be honest, feeling like I cant queue for them makes me less interested in renewing my WoW subscription every month.
Jessica Sellers. Dear Ms. Sellers, please move your operation back to Azeroth proper. Your current hideout in Dalaran, while surely scenic and quiet, is absolutely useless to your scribe clientele. No really. Tell me if this makes any sense. Blizzard wanted to usher people out of the old expansion and into the new one. Fair enough. To accomplish this they took away any reason a high level character would want to make Dalaran, former capital of Wrath, their home. They moved all relevant dailies and trainers to the capital cities of Stormwind and Orgrimmar to shoo max level characters back into the old world and give it some life. Fair enough. Except…wait a second here, the ink trader (heart and soul of the insription profession, people) got left in Dalaran! So now if a scribe has the audacity to make glyphs that require lower leveled inks, they have to travel all the way to Dalaran and then back. I hope this is remedied soon.
Phasing Glitches. I love phasing. Love it! So interactive and dynamic and I giggle stupidly when I notice how the environment changes. But every now and then it bugs out on me and I sit waiting with my thumb up my butt for the phase to change and show the NPCs it’s hiding. It happened yesterday while I was leveling a goblin through the starting zone. I ran back into the Town-In-A-Box place and just as I went to click on the quest giver to turn it in, she and everyone else disappeared and I sat for a good five minutes before the phase shifted in my favor. Annoying!
PS: The fossilized raptor mount just popped up in my archaeology pane. Guess we know what I’ll be doing today!